‘Starfield’s design lead Emil Pagliarulo thinks the title is “the best game [Bethesda Softworks] has ever made”. While the developer accepted the sci-fi RPG isn’t “everyone’s cup of tea”, Pagliarulo argued the title was one of the studio’s best and most ambitious projects to date because the team “pushed [themselves] to make something totally different”. Speaking with GamesRadar+, he said: “I think in a lot of ways, ‘Starfield’ is the hardest thing Bethesda has ever done. “We pushed ourselves to make something totally different. To just jam into an Xbox the biggest, richest space simulation RP…