‘The Callisto Protocol’ director Glen Schofield has insisted the game was released too early. The creator has blasted Krafton for their handling of spiritual follow-up to ‘Dead Space’, which dropped three months earlier than Striking Distance Studios were initially told. Speaking to YouTube channel Dan Allen Gaming, he said: “I wanted about three and half more months,’ Schofield said during an interview. “I was led to believe for about three, four months, that that was the way it was going to be. “In October or September of 2021, I was told [by publisher Krafton] that ‘you’re going to get the …