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The cancellation of ‘The Last of Us Online’ reportedly wasn’t a “bloodless endeavour” at Sony. After the highly-anticipated single-player sequel ‘The Last of Us Part II’ released in 2020, developer Naughty Dog – which is owned by PlayStation Studios – announced it was working on a separate multiplayer title for the series, though continued to delay it until it was ultimately cancelled last December – with the company citing at the time it did not want to “become a solely live service games studio”. Now, industry insider Jason Schreier has claimed shelving the project – which was due to be an e…

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