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On Mar. 13, Lee Jeong-hoon, the Secretary General of LCK, announced, “We have recently introduced an offline game server at LoL Park that is not affected by external networks.” Previously, LCK had been using dedicated online servers for tournaments. The reasons behind LCK’s use of online servers were numerous, including ▲real-time response and management in case of issues ▲reduced risk of hardware failure due to aging ▲batch processing of game updates and bug fixes ▲providing stable practice environments for teams, etc. However, following consecutive DDoS attacks that hindered the smooth progr…

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