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PC gamers have been looking forward to the release of Ghost of Tsushima, Sucker Punch’s Kurosawa-flavored open-world PlayStation exclusive, for literally years. But it looks like the game has a pleasant surprise upon launch: it’s multi-platform in more ways than one. Early players have discovered that you can use Nvidia DLSS and AMD FSR at the same time while playing. For the uninitiated, Nvidia’s Deep Learning Super-Sampling and AMD’s Fidelity Super Resolution are two flavors of extremely similar technology, using some extremely complicated math to boost a game’s effective resolution without …

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